>east
[Damp Cave] You are in a cave. Passages exit to the south and to the east, but the cave narrows to a crack to the west. The earth is particularly damp here.
>south
[Loud Room] You are in a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is extremely noisy. In fact, it is difficult to hear yourself think. There is a large platinum bar here.
>take bar
TAKE BAR
>hello
HELLO
Wonderful…a perpetual echo.
In some versions of this game, draining the Reservoir and then re-closing the dam would cause the Loud Room to become quiet. With the dam in the original closed position, the Loud Room was loud because of the large amount of water pouring over the top of the dam. With the dam open, the Loud Room was still loud because of the large amount of water pouring over the top of the dam as the Reservoir drains. Closing the dam after draining the Reservoir means the Reservoir needs to re-fill, so there is no water pouring over the dam, hence a quiet Loud Room. This would only last a few turns, so time was of the essence.
A much easier alternative solution is to logically consider what is happening in the room. Whatever you say is repeated back to you. Sound travels in waves, much the same way ripples of water travel in the ocean. When you make a sound, sound waves travel through the air. You first hear that sound when the sound waves reach your ears. If those sound waves hit an obstacle like a building or the walls of a cave, they bounce back into the air because those objects do not absorb sound. Instead, they reflect, or bounce the sound back, and you hear it a second time. That second sound is called an echo. So...given the choice, what do most people say when this type of opportunity presents itself?
>echo
ECHO
The acoustics of the room change subtly.
>take bar
Taken.
Okay, time to head upstairs.
>west
North-South Passage
>north
[Chasm View] A chasm runs southwest to northeast. You are on the south edge. The path exits to the south and to the east.
>south
Deep Ravine
>south
East-West Passage
>west
Troll Room
>south
Maze #1
>east
Maze #2
>west
Maze #4
>up
Maze #5
Remember…leave everything there!
>sw
Maze #6
>up
Maze #7
>east
Maze #11
>ne
Grating Room
>up
Clearing
>sw
Behind House
>west
Kitchen
>west
Living Room
>put treasures in case, drop all, take lamp, take torch
>save
Saved.
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