Check yourself! You need the lamp. Use the inventory command to see what you are carrying and then take accordingly.
>open trap door
>down
>turn on lamp
Cellar
The door crashes shut, and you hear someone barring it.
I really hate that guy who closes the door.
>south
[West of Chasm] You are on the west edge of a chasm, the bottom of which cannot be seen. The east side is sheer rock, providing no exits. A narrow passage goes west. The path you are on continues to the north and south.
>south
[Gallery] You are in an art gallery. Most of the paintings which were here have been stolen by vandals with exceptional taste. The vandals left through the north, south, or west exits. Fortunately, there is still one chance for you to be a vandal, for on the far wall is a painting of unparalleled beauty.
Unparalleled beauty does not mean dogs playing poker on velvet, but it must be valuable anyway.
>take painting
Taken.
>south.
[Studio] You are in what appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the north and northwest of the room are open doors (also covered with paint). An extremely dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down.
Hmmm…seems kinda small. We’re not Santa, but let’s try going up the chimney anyway.
>up
Kitchen
As indicated, the chimney is too narrow to carry much, so it is not a very useful way for you and your baggage to leave the dungeon. You just took the max with you, so you can see it would be slow going. And, as predicted by the game, there is no going back down.
>turn off lamp
>west
Living Room
>put treasure in case
Done
>save
Saved.
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